Spanish Scenarios
#1: Design of good IBL activities based on DojoIBL
The scenario consists of an introduction to the DojoIBL learning environment that will allow STEM teachers to approach, in this platform, the basic principles to organize and manage teaching-learning according to the IBL methodology
Outline of Scenario #1 (in Spanish)
Access to the digital scenario:
DojoIBL URL: http://dojo-ibl.appspot.com/#/project/5362121193816064
CODE: REUFD
#2: Teaching and learning strategies using project-based learning
This scenario will allow the STEM teachers to aproach the methodology of the teaching - learning based on Research Projects. They will know the ralationship with the curriculum, its phases, and resources for its design and evaluation.
Outline of Scenario #2 (in Spanish)
Access to the digital scenario:
DojoIBL URL: http://dojo-ibl.appspot.com/#/project/5680765572481024
CODE: S2YDA
#3: Strategies for introducing socio-scientific issues in the classroom: dilemmas, controversies, conversations
In this scenario, the STEM teachers will improve their awareness and knowledge of pedagogical strategies such as dilemmas and discussion groups, develop their skills to plan, implement and reflect on classroom activities using them, and develop attitudes about their role as teachers, and the role of students.
Outline of Scenario #3 (in Spanish)
Access to the digital scenario:
DojoIBL URL: http://dojo-ibl.appspot.com/#/inquiry/5723192383504384
CODE: EH99J
#4: How to face the key challenges and difficulties to implement STEM activities in the classroom using IBL methodologies
This scenario is addressed to STEM teachers interested to know about strategies to face the difficulties involved in the design of teaching and learning didactic sequences based on IBL and its application in the classroom.
Outline of Scenario #4 (in Spanish)
Access to the digital scenario:
DojoIBL URL: http://dojo-ibl.appspot.com/#/project/5667315009978368
CODE: 0GZ3H
#5: Dealing with diversity in education: gender differences, learging styles, personalisation
In this scenario, the STEM teachers will improve their awareness and knowledge of pedagogical strategies such as dilemmas and discussion groups, develop their skills to plan, implement and reflect on classroom activities using them, and develop attitudes about their role as teachers, and the role of students.
Outline of Scenario #5 (in Spanish)
Access to the digital scenario:
DojoIBL URL: https://dojo-ibl.appspot.com/#/project/5093481324216320
CODE: IIGEK
#6: Emerging ICT technologies in STEM education: computational thinking, robotics, and game-based learning
In this scanario we will explore new tools and approaches to attract students to STEM while working curriculum contents. Areas as computational thinking represent a good approach to problem solving processes guided by inquiry, which can be used not only in STEM but in humanities, which open the opportunities to interdisciplinary project work. Robotics is a new approach linked to the previous one in terms of working and play with programming for all. Game-based learning is also a good strategy to integrate STEM concepts using game approaches.
Outline of Scenario #6 (in Spanish)
Access to the digital scenario:
DojoIBL URL: https://dojo-ibl.appspot.com/#/project/48214913801256
CODE: 226HJ